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	<title>Comments for Zen and the Art of Experience Design</title>
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	<link>http://jasonsack.com</link>
	<description>Design for the Interactive Age</description>
	<lastBuildDate>Sat, 06 Aug 2011 23:02:15 -0700</lastBuildDate>
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		<title>Comment on Fake Friends by Makailee</title>
		<link>http://jasonsack.com/fake-friends/comment-page-1#comment-43198</link>
		<dc:creator>Makailee</dc:creator>
		<pubDate>Sat, 06 Aug 2011 23:02:15 +0000</pubDate>
		<guid isPermaLink="false">http://jasonsack.com/?p=11#comment-43198</guid>
		<description>Okay I&#039;m coninevcd. Let&#039;s put it to action.</description>
		<content:encoded><![CDATA[<p>Okay I&#8217;m coninevcd. Let&#8217;s put it to action.</p>
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		<title>Comment on Merry UXmas by Jason</title>
		<link>http://jasonsack.com/merry-uxmas/comment-page-1#comment-43189</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Sun, 30 Jan 2011 00:59:39 +0000</pubDate>
		<guid isPermaLink="false">http://jasonsack.com/?p=359#comment-43189</guid>
		<description>Thanks for your comment. It&#039;s such a little thing, but it&#039;s great that someone starting thinking about the rest of the experience. And a good lesson for UX designers.</description>
		<content:encoded><![CDATA[<p>Thanks for your comment. It&#8217;s such a little thing, but it&#8217;s great that someone starting thinking about the rest of the experience. And a good lesson for UX designers.</p>
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		<title>Comment on Merry UXmas by Seckes</title>
		<link>http://jasonsack.com/merry-uxmas/comment-page-1#comment-43183</link>
		<dc:creator>Seckes</dc:creator>
		<pubDate>Tue, 11 Jan 2011 06:15:32 +0000</pubDate>
		<guid isPermaLink="false">http://jasonsack.com/?p=359#comment-43183</guid>
		<description>Hi Jason,

funny: I had thoughts along those lines seeing this wrapping-paper enhancement for the first time last year as well.</description>
		<content:encoded><![CDATA[<p>Hi Jason,</p>
<p>funny: I had thoughts along those lines seeing this wrapping-paper enhancement for the first time last year as well.</p>
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		<title>Comment on Wabi-sabi and Experience Design by Luca Candela</title>
		<link>http://jasonsack.com/wabi-sabi-and-experience-design/comment-page-1#comment-43159</link>
		<dc:creator>Luca Candela</dc:creator>
		<pubDate>Wed, 15 Sep 2010 17:42:17 +0000</pubDate>
		<guid isPermaLink="false">http://jasonsack.com/?p=209#comment-43159</guid>
		<description>It&#039;s not the same thing, but it reminds me of the Italian literary concept of &quot;verismo&quot;.

Good article.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not the same thing, but it reminds me of the Italian literary concept of &#8220;verismo&#8221;.</p>
<p>Good article.</p>
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		<title>Comment on Wabi-sabi and Experience Design by Brad&#8217;s Ramblings &#187; Links for 6/15-6/19</title>
		<link>http://jasonsack.com/wabi-sabi-and-experience-design/comment-page-1#comment-43071</link>
		<dc:creator>Brad&#8217;s Ramblings &#187; Links for 6/15-6/19</dc:creator>
		<pubDate>Sat, 20 Jun 2009 22:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://jasonsack.com/?p=209#comment-43071</guid>
		<description>[...] 12 step program for those that find themselves always on the defensive with their creatations.  Wabi-Sabi and Experience Design &#8211; The zen of design. Enough [...]</description>
		<content:encoded><![CDATA[<p>[...] 12 step program for those that find themselves always on the defensive with their creatations.  Wabi-Sabi and Experience Design &#8211; The zen of design. Enough [...]</p>
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	<item>
		<title>Comment on Experience Design + Community Building &#8211; MinneWebCon &#8217;09 by Megan</title>
		<link>http://jasonsack.com/experience-design-community-building-minnewebcon-09/comment-page-1#comment-43063</link>
		<dc:creator>Megan</dc:creator>
		<pubDate>Sat, 11 Apr 2009 10:40:01 +0000</pubDate>
		<guid isPermaLink="false">http://jasonsack.com/?p=193#comment-43063</guid>
		<description>One more: Check out Renny Gleason&#039;s 3-min TED talk, &quot;antisocial phone tricks&quot; -  how social media is potentially making us less human: http://wk.typepad.com/</description>
		<content:encoded><![CDATA[<p>One more: Check out Renny Gleason&#8217;s 3-min TED talk, &#8220;antisocial phone tricks&#8221; &#8211;  how social media is potentially making us less human: <a href="http://wk.typepad.com/" rel="nofollow">http://wk.typepad.com/</a></p>
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		<title>Comment on Experience Design + Community Building &#8211; MinneWebCon &#8217;09 by Megan</title>
		<link>http://jasonsack.com/experience-design-community-building-minnewebcon-09/comment-page-1#comment-43062</link>
		<dc:creator>Megan</dc:creator>
		<pubDate>Mon, 06 Apr 2009 16:25:55 +0000</pubDate>
		<guid isPermaLink="false">http://jasonsack.com/?p=193#comment-43062</guid>
		<description>Great presentation. I love the integration with real-world community building, and building blocks of communities. I&#039;m in favor of organic real-world communities (Burning Man is cool - I participated in some similar social communities built on the spot in the 80s and felt &quot;connected&quot; in a very visceral, transformative way).

I appreciate virtual communities, and reconnecting to old school friends from all over the world online, but I also yearn to connect more humanly and socially in real-time, real-flesh, with others. I wonder...

How are we changing our minds and bodies as we increasingly engage in virtual worlds, and less in the natural and human environment? I walk down the street and pass young folk who are constantly connected. Where is the time to just think and digest information cognitively? To acknowledge a person you don&#039;t know, and glean information from and reflect on that interaction or quick glance? 

How do humans manage their social anxieties differently in real-world contexts vs. virtual? 

How do we bridge between these worlds? I notice that I often don&#039;t acknowledge an email or Facebook social exchange with a friend when we&#039;re in person. Maybe our bodies experience these two worlds in different parts of our brains.

Can we as developers facilitate interaction better with/between neighbors (hybrid community)? Why is that so hard?

Finally, I encourage you to check out this interview with Ray Kurzweil who suggests that we&#039;ll be able to shut down our real-world senses and completely immerse ourselves in the virtual world with a bio-computer chip in our bodies by 2045: http://www.onthemedia.org/transcripts/2009/04/03/03 Apparently his predictions are very accurate.

I look forward to more of your work. Thanks again!</description>
		<content:encoded><![CDATA[<p>Great presentation. I love the integration with real-world community building, and building blocks of communities. I&#8217;m in favor of organic real-world communities (Burning Man is cool &#8211; I participated in some similar social communities built on the spot in the 80s and felt &#8220;connected&#8221; in a very visceral, transformative way).</p>
<p>I appreciate virtual communities, and reconnecting to old school friends from all over the world online, but I also yearn to connect more humanly and socially in real-time, real-flesh, with others. I wonder&#8230;</p>
<p>How are we changing our minds and bodies as we increasingly engage in virtual worlds, and less in the natural and human environment? I walk down the street and pass young folk who are constantly connected. Where is the time to just think and digest information cognitively? To acknowledge a person you don&#8217;t know, and glean information from and reflect on that interaction or quick glance? </p>
<p>How do humans manage their social anxieties differently in real-world contexts vs. virtual? </p>
<p>How do we bridge between these worlds? I notice that I often don&#8217;t acknowledge an email or Facebook social exchange with a friend when we&#8217;re in person. Maybe our bodies experience these two worlds in different parts of our brains.</p>
<p>Can we as developers facilitate interaction better with/between neighbors (hybrid community)? Why is that so hard?</p>
<p>Finally, I encourage you to check out this interview with Ray Kurzweil who suggests that we&#8217;ll be able to shut down our real-world senses and completely immerse ourselves in the virtual world with a bio-computer chip in our bodies by 2045: <a href="http://www.onthemedia.org/transcripts/2009/04/03/03" rel="nofollow">http://www.onthemedia.org/transcripts/2009/04/03/03</a> Apparently his predictions are very accurate.</p>
<p>I look forward to more of your work. Thanks again!</p>
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		<title>Comment on Mood: Cantankerous by Liz</title>
		<link>http://jasonsack.com/mood-cantankerous/comment-page-1#comment-42361</link>
		<dc:creator>Liz</dc:creator>
		<pubDate>Fri, 30 Jan 2009 00:39:54 +0000</pubDate>
		<guid isPermaLink="false">http://jasonsack.com/?p=67#comment-42361</guid>
		<description>This is the most entertaining and spot-on take on the god awful MySpace design that I&#039;ve read. Bravo! Very funny.</description>
		<content:encoded><![CDATA[<p>This is the most entertaining and spot-on take on the god awful MySpace design that I&#8217;ve read. Bravo! Very funny.</p>
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